![]() Different weapons, cloaks and orbs should have different abilities to add incentive to earn them - rather than just a visual aesthetic. 1 likes, 0 comments - Dice Game VishusTv (dicegame615) on Instagram: 'Breaking: New York Whistleblower Recordings Reveal vishustv Im using Telegram to chat. Maybe make an easy and hard mode? Or make the level of difficulty progress more slowly? I die on the second or third level once I encounter a tough puzzle right in front of a memory wall and die.I want to get to more bosses!!! This would add variety and make the gameplay more fluid and interesting/long-lasting. Gameplay is too repetitive to keep me coming back. Add more space between it and time-consuming puzzles that require lengthy focus placed directly in front of it, or make the symbols blink to help make it a feasible puzzle to solve - I die pretty much every time I encounter it which is decreasing the frequency that I play the game. Ancestors: The Humankind Odyssey is a third-person open world survival game where you Explore, Expand, and Evolve to advance your clan to the next generation in. Memory wall is too hard to quickly solve. + Different outfits, lasers, and orbs, great graphics and aesthetic. +Diverse bosses (I'm assuming - even after playing many times I die after the second boss so I don't know) and multiple puzzle variations. ![]() ![]() I love the aesthetic, but the gameplay is tough and repetitive could be great with a simple update. ![]()
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